Forget Me Not (II) (2009)
4/10
Fell short of the finish line.
23 August 2020
Warning: Spoilers
Twelve-year-old orphan Anglea lives in a clergy run by nuns. While playing in the cemetery, Anglea meets and befriends twelve-year-old Sandy. Anglea teaches Sandy a game to play, a ghost/cemetery version of hind and seeks. Unbeknownst to Anglea, she isn't Sandy's only friend. One afternoon Anglea came across Sandy and her friends playing the hind and seeks in the cemetery, she taught Sandy that game, it's a game just for the two of them. Feeling betrayed, Anglea confronts Sandy in front of her friends, who were offended. Sandy's group of friends conjure up an idea, using Angleas own game to scare her, but Sandy needs to participate for it to be successful. The prank went wrong causing young Anglea to have a seizure and fall into a coma, not realizing the severity of Anglea's condition, the group leaves her on the front porch of the clergy, forgetting about her. Six years later the group graduated, they decided to take a trip done memory lane and play Forget me not at the cemetery again. This storyline had the potential to be a good horror film, but fell short due to over-exaggeration of creatures used, and trying to explain the past and the present storyline simultaneously.
3 out of 5 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed