For the first two episodes, I wondered what was going on.
I then got increasingly suspicious that the script writers didn't know and saw no need to sort it.
Some of the failures of understanding by The Consultant are just not believable.
Given that a violent death has occurred and would be a police matter, the main protagonist's failure to go to the police is increasingly absurd.
It ends treating the villain as almost a hero.
This is a pity, because at times it is a decent picture of the games industry and its pressures.
And the absurdities of management.
But it could all have been done in three or four episodes. A lot of padding.
I then got increasingly suspicious that the script writers didn't know and saw no need to sort it.
Some of the failures of understanding by The Consultant are just not believable.
Given that a violent death has occurred and would be a police matter, the main protagonist's failure to go to the police is increasingly absurd.
It ends treating the villain as almost a hero.
This is a pity, because at times it is a decent picture of the games industry and its pressures.
And the absurdities of management.
But it could all have been done in three or four episodes. A lot of padding.