God of War (2018 Video Game)
7/10
UNDERWHELMING
20 March 2023
NO SPOILERS REVIEW

God of War is a game that has received high praise, but upon a closer look, it falls short of its potential.

The story is promising, but the short length doesn't allow for proper development of the relationships between Kratos, Atreus, and other characters. The ending feels rushed, leaving you wanting more.

For me, one issue with the game is the amount of climbing you have to do, and the tight corridors that are present to allow the map to load. While it doesn't ruin the gameplay, it can disrupt the flow and immersion of the game. Furthermore, the world design of locations besides Midgard and Alfheimr could have been more creative. While the places you discover in the first few hours are unique and interesting, as the story progresses, they become less and less so. The semi-open world design doesn't enhance the overall experience for me either, as it makes the game more bloated while also providing a minor feeling of disconnect from the storyline. The side quests usually involve you going to spirits and completing favors for them, which most of the time are very repetitive. Or going to mines and searching for stuff...

The combat in God of War is one of its strong points, with a fluid and responsive system that provides a variety of attacks and abilities to choose from. However, fighting multiple enemies can be frustrating due to the camera position and inability to cancel abilities. Additionally, the boss fights become repetitive over time, which is disappointing considering the potential for more creative and challenging encounters. Despite these flaws, the combat system still provides an enjoyable experience overall.

The difficulty in God of War is unbalanced, with a significant difference between the enemies encountered in the main storyline versus those found throughout the world. While the enemies in the story missions are relatively easy to deal with, the enemies found while exploring are often much higher level and require a significant effort to defeat. This can make it difficult to fully explore a place without feeling like the game is gatekeeping the player. While challenging encounters can enhance the overall experience, the unbalanced difficulty in God of War can be frustrating and detract from the exploration aspect of the game.

In conclusion, while God of War had its moments of brilliance, it didn't quite live up to my expectations. The story could have benefited from more time to develop the relationships between characters, and the ending felt abrupt. However, the game's graphics are undeniably beautiful to look at, and the atmosphere of Midgard is truly immersive, transporting the player into the world of Norse mythology. The soundtrack is another aspect that adds to that. Making the game feel more authentic. While the music isn't the best I have ever heard, it is still memorable enough to add to the overall experience. The combat system is fluid and responsive, though at times frustrating, and the difficulty can feel unbalanced, making exploration less enjoyable. While God of War has its merits, I was left feeling somewhat disappointed and expecting more from such a highly praised game.
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