3/10
Mediocre sequel
23 December 2022
I really enjoy MW but I don't know how one can make so many bad choices while having an almost perfect game as prequel. The only thing they needed to do was to upgrade the engine, graphics, maps, maybe the story and add a few new things here and there. It seems they replaced people in the development team by inexperienced game designers as numerous flaws and extremely poor design choices were made, deliberately. First and foremost the UI makes my head boiling. The prequel's UI was smooth, easy and quick to navigate without many clicks and changing screens. Now we have to deal with a convoluted mess across several screens. It blows my mind how one can design and QA seriously approve such an UI. Same applies to the game map in which icons are harder to see as most of them remain white. It is much harder now to navigate the rest of the team and more words are required. Once killed a comeback in Battle Royale is virtually impossible due to the lack of money, buy stations and loadouts. So once dead one can leave and start a new round to safe time and frustration.

The game is good but some wrong priorities were at play here. For instance, they rather put out a Rocket League modus than fixing the game and bugs. Again an unfinished product was released and now we are waiting it to be fixed and ready as promised.
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