Rainbow Six: Siege (2015 Video Game)
4/10
Ending the journey that started with Velvet Shell
26 August 2021
When I first played Siege, I admired the Ubisoft's take on modern tactical combat, which was like the SWAT games, it was also one of the best perks of Siege. Unfortunately, as the game progresses, two major problems have been already slowly growing. Community and money.

When Ubisoft went to the sci-fi world and added futuristic gadgets and powers for the operators, it was a matter of time when the game would lose its perk of great realistic tactical combat and turn into another new Black Ops game. With constant map changes and new flashy skins, I couldn't recognize the Siege I was playing. You don't need to regularly release new maps and ops, just work on the ops you already have and optimize the gameplay towards balance. Releasing new stuff won't fix the problems.

Community has gotten bigger and surely it brought new ways to make the game more unenjoyable. Cheaters are roaming through the servers without instant consequences, it takes days and months to finally ban them but that would be already too late for the damages they caused. Intentional teamkill is still not fixed properly and it's even worse when you meet a bad group of teammates.

A company hungry for money but not happiness of players. They would rather release new 50 sets of cosmetic items than fixing a single problem.
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