Review of Far Cry 5

Far Cry 5 (2018 Video Game)
6/10
Cutscene Incompetence
14 October 2018
Let me introduce you to the plot device cutscene incompetence.

The Protagonist is amazing. They can defeat hordes of monsters, perform feats of superhuman strength, solve complex puzzles no one else can, answer the most baffling riddles, and is always just in time for the action... that is, as long as they are being controlled by the player.

Once a cutscene starts, or the player otherwise loses even the tiniest bit of control over their character, however, things tend to go south quick.

That is Farcry 5 in a nutshell. Need to move the story on? Cue the mind control music into cutscene! Walking into a church to confront a big enemy? Cutscene and you're knocked out! Played for a few hours and enjoying yourself? Bliss cutscene!

It's bad storytelling. You don't need to be forced into capture each time you want to progress the story with the main bad guys of the game. Such a bad trope, IN MY 2018? It's happening more than you would like to admit.

Like all next-gen Farcry games, the best story ending is to stay still at the start of the game and let the credits roll.
26 out of 44 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed