Metal Hurlant Chronicles (2012–2014)
5/10
Varies in quality from one episode to another
28 February 2018
I would suggest that you go into this show thinking of it as more of an SF "cartoon" than a high concept SF show. There is some ok stuff going on in this show here and there, but its not Black Mirror, and unfortunately, it seems like the writers for this show are more like "professional" writers than they are genuinely imaginative. The successful pieces only happen occasionally, and even then, it's never quite as compelling, or even as weird, as it should be.

I have nothing against pop SF that is more candy than science, but with this in mind, this could have been a better show if they had perhaps found better writing. The ideas behind most of these episodes don't feel fleshed out or well constructed. In fact, many episodes feel like they are padding out the stories in order to fill the time requirements. Sometimes the show does hit a cool note, but if you compare this to other SF shows doing a similar thing (Black Mirror, Electric Dreams, or even Dimension 404) this seems the least inspired, which might seem perplexing to some, because the writers for this show are supposed to be some of "the best" comic book writers in the industry. Well, this is misleading. Most of these writers are well known comic book writers, but rarely does that equate to being the most inspired or creative, unfortunately. They are just names that everybody knows because they have been around for so long.

Metal Hurlant was originally a hugely successful adult comic book/magazine that hit its height of popularity in the late 70s and through the 80s. The magazine has managed to stay around in one form or another, and most of these episodes are taken from material that is relatively new. Originally Metal Hurlant was never really a high concept venue as much as it was an experimental venue. It thrived on trying new ideas and had a huge span of variety in style and substance. It was punk rock and edgy, entirely unconcerned with PC politics or standards of professionalism. It thrived because of it's willingness to explore. The rebel spirit that was a pervasive part of the independent comic scene in those days is really all but dead, across the industry as a whole, which is much more focused upon the abstract concepts of professionalism and sell-ability than being motivated by compelling creativity. You would think that this should essentially be the same thing, but in fact it isn't, and its a mindset that produces different results.

This show sometimes peeks through the window of the past and find some of that original glory, but it too often feels more sterile than it should. I get the sense that the producers of the show wanted to capture something of the old days for a new generation, but the material just doesn't pull out enough mystery or surprises.

My recommendation is to at least try it, and skip the weaker episodes. There is some ok stuff here and there, especially if you like SF, but don't expect the cutting edge.
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