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VajraRaja
Reviews
White Elephant (2020)
Meaningless movie
This film is an overt waste of time, there was no point of this movie being made. I seriously don't understand where most of the budget could have gone. You could easily recreate this with a phone camera. Actors are unremarkable. You could hire better at a local drama class. The script is abysmal, it leaves you witg nothing more than the bare bones it provides you. I don't understand who this movie is for, lost diaspora and first gen immigrants? Their own lives would be more interesting than this movie. There is no point wasting your time trying to watch this instead. Its not even worth background noise.
Godzilla: King of the Monsters (2019)
Horrendous characters ruined the film
This is a monster movie, meaning the film should focus on monsters. Not some dysfunctional and completely forgettable family with no character development and persona. The casting director is a clown. Just pick the most hip actors on Netflix and center a multimillion dollar film around them. Nobody paid to see some C list actress from Stranger Things in a Godzilla film. I seriously don5 know a single characters name, and I just finished watching it. When this garbage isn't focusing on abysmal characters, nothing else really works out for it. Horrible action. No plot or development. It truly is a clown circus. Sad, the 2014 film had much more potential. This film is terrible, no wonder it was a flop.
Super Mario Sunshine (2002)
Abysmal and overrated
This has to be the most overrated game I have ever played. The only reason shy it is highly reviewed is because of the Mario branding. Had this been a new title by an unknown developer, it would have been trashed. So looking at this abysmal game with a non bias pov without the Mario label, lets break it down. This game has horrible mechanics. The FLUDD controls are horrendous we all know this, lucky I use an emulator to remap the controls to make it less of an issue. Sadly Mario controls even worse. He slips around like a weightless drunk on ice. His jumping mechanics are laughably bad because they make no sense. Remember when you had to run and jump to jump further and higher? Yeah that's gone, its been replaced by some ridiculous backflip facing the other direction. This is pathetic for a platforming game. Lets now talk about the games progression, there is no direction, just replay the same repetitive levels with "new" objectives. Meaning collect 8 red coins, race some clown in a costume Il Piantissimo across the boring map, defeat the same boss for the 3+ time , and chase around a painted Mario 8+ times.... This game is repetitive and boring. I had no incentive to complete it, yet sadly I stuck around because I ain't no quitter. I wish I gave up instead of giving up my time. The game is so unsatisfying and so is the ending. I feel terribly sorry for anyone that wanted to e a completionist and collect a stars and blue coins. I truly feel sorry for you, please get help. This game is mediocre-bad however slap a Mario nametag and brainwashed fanboys will defend it as a masterpiece....
Star Wars: Battlefront II (2017)
This game is abysmal
I should start out by saying that I have been playing FPS shooters for decades, and this has to be one of the most unsatisfying shooters I have ever played. To give some background, I have played the OG Battlefront II on PS2 and PSP, and I loved it. It was so ahead of its time and well balanced. It held up as a shooter and had great replayability. Fast forward two decades and I got to play Battlefront II Celebration Edition on Epic games. I initially passed on the series, not because of the past controversies, but because I don't really care much for Star Wars and did not have the time to invest in the franchise. I couldn't care less about their mistakes at launch or use of micro transactions, I just played the game as it was presented in 2021 after all the patches. And man let me tell you that this game is garbage.
The game is so unsatisfying, I have no desire to play it. The gunplay is so abysmal. It is literally just blasters hitting with no impact resulting in miniscule damage. Players are bullet sponges and it is tedious to shoot enemies. Not to mention the ridiculously overpowered heros/villains that take multiple shots to the back of the head just to turn around and one hit kill you. This leads to my second biggest complaint about this game, it is not balanced. Now I have only played for a few hours, forcing myself at times, and leveled up to level 10. Of all games Ive played, I noticed the same thing. The defenders always win. The fact that offense has limited lives automatically favors defenders. Camping and holding down locations is easy while defending, especially with infinite respawns to jump back in. Offense has to go against defenders with thier weak pea shooters making pew pew sounds hoping a hero/villain doesn't show up and massacre them. Every single game I have played favored defenders, every single one. Now another unbalanced aspect of the game Ive noticed, is the units themselves. Droids are nimble, have a small hit box and are well camouflaged. Stormtroopers are bright white with clunky armor. It feels like Im fighting in Nam where my opponents can easily see me, while I'm shooting at the trees. I can almost hear a droid saying GO HOME GI. Now comes the biggest unbalanced part of the game the villains and heroes. In a game where every live matters, even a dispensable clone amd droid, heroes and villains are too OP. I love games such as Battlefield, Rising Storm, etc. which gives teams a high powered unit such as vehicles or load outs. Still in those game a skilled player can use specific equipment to counter powerful units and vehicles. As a disposable Stormtrooper, nothing, you are just there to make a neckbeard feel powerful. Also vehicles in Battlefield are a joke, they on the contrary have no armour and are just large targets. Nobody uses them and just save credits for OP heroes and villains. And nobody plays dogfight modes, it took me a while to realize everyone dipped and I was shooting bots for 10 min. In just 3-4 years after the games launch, even after all the free released to entice new players, the game has a weak player base. You'll either run into the same highly skilled players or a team of bots. The game has no amusement or longevity. All unlocks have been given, Id rather have loot boxes with new items and equipment. I don't have the drive or patience to unlock the few milestones for better weapons. I have already seen all the game has to offer in the first day.
I expect a lot of downvotes by diehard fanboys defending thia game. If you love Star Wars then yes, this game might be for you. If you like fun shooters and rewarding gameplay, then keep looking my friend. It saddens me that this game was so bad, especially when I recall all the good times I've had playing the OG Battlefield II. The only positive about this game is the beautiful graphics. However, I prefer gameplay over graphics.
Kol (2020)
Call 2020 Explained
The movie subverts the viewer's expectations by depicting a troubled protagonist trying to mask their own guilt. To understand the film, it is important to distinguish the protagonist's perspective and point of view with their actual predicament. Although the film may leave more to be desired, it does a great job misleading the viewers while subtlety revealing it's cards.
The film centers around the point of view of the protagonist, who in actuality is severely delusional and has borderline personality disorder (although this is projected by the protagonist onto her imaginary caller, I will get to this shortly). The protagonist has an underlying repressed childhood trauma caused by accidentally killing her father in a house fire. As a coping mechanism she convinces herself to believe in alternate realities, those in which she is innocent victim. This is most evident when she blames her own mother for her father's death. She believes that her mother was responsible for the fire, thus resenting her even late into adulthood. The mother burdens this pain, despite being on her deathbed caused by brain cancer, as she doesn't want to cause her child's mental health to further deteriorate. However as we later to come realize, her mother is truly innocent while the protagonist was actually responsible for her killing her father. And deep down in her repressed shadow, she understands this.
As the protagonist returns to her childhood home, she notices a hidden basement, a chair in the center with her old toys, along with a box left behind by the past tenants. This is when her mental state really becomes FUBAR. She imagines the stairs leading to the basement to be smoldering in flames, symbolizing that she cannot let go of burning her house and father to ashes.
Recall that when she first arrives to the home she loses her phone. She uses the find my phone app, and it reveals to be in the same location and is switched to the MRI brain scan. This may appear to be leading to next events, but it just retreads past events. The transition from phone to brain scan is illusory. She has her own phone and is just calling herself, it is revealed that she requires the phone but did she never really lost it is all just in her head. Therefore, she is just calling herself repeatedly, this sets the narrative of the entire story. She is ultimately calling her own phone, and is just talking to herself. However, in her mind she believes that she is truly conversing with someone else in the past.
What does the person on the phone claim? SHE LIVES WITH HER MOTHER WITHOUT A FATHER (step-mother because she wants no blood relationship with her aside from her father), SHE HAS PERSONALITY DISORDERS, SHE CLAIMED THAT HER MOTHER TRIED TO KILL HER BY BURNING HER, SHE DESPISES HER MOTHER HOPING THAT SHE WOULD HAVE DIED. Sound familiar? It definitely should! The protagonist just substituted her mental image of her past self, onto her image of the past tenant of the house. They really only met once when the protagonist was a child. Yet being scared of her as a kid, ingrained the girl as a villain in the shadow of the impressionable kid. The villain is simply the shadow of the protagonist. Additionally, they share many similarities, since that is what the protagonist conceived of herself. Both can't drive cars, both use fire extinguishers as weapons (she explains to her mother how to use a fire extinguisher as a weapon which is the same method the girl in the past killed others), they have the same exact stencil outlining their hands leading to a perfect overlap. Further signifying that she is just interacting with herself.
Instead of coming to terms with her own past, she tires to undue her fathers accident by altering history. Yet no matter what occured the resulting outcome is set. She remains response for her fathers death, while her mother is responsible protecting her family. This is the only consistent in all the narratives she perceived. She realizes that she was infact the one that burned down the house yet repressed. The girl in the past is just her shadow, a projection of unwanted thoughts. She blames the other girl for killing her father, when in actuality it was her. While the mother was the one that saved her, and burdened herself with the pain. This is symbolized by the mother protecting the protagonist in the past and present by grabbing the blade hands on and talking out the villain. Thus saving her child from guilt and harm.
Any supposed changes in the past were only temporary fixes and not consistent with reality. Aside from trivial things such as leaving behind time capsules, which may as well have been placed by the younger protagonist. Any big change is only superficial yet quickly deteriorated. The father may have "survived" for a while but ultimately died because of the protagonists decisions. The mother had terminal brain cancer, changing the past wouldn't have prevented this. Surprisingly she never made a change regarding her mother, such as getting an early screening etc. yet she still miraculously fantasized that her mother was no longer terminally ill. This reveals that the altered events never actually occured, and had no merit at all. It was all a figment of her wild imagination. She simply wanted a reality where her father was happy and she no longer had to scapegoat her terminally ill mother. But more importantly, she could begin to forgive herself.
So what really happened in the end? The father died in the fire, maybe in that vary house considering its charred and dilapidated state. This resulted, in underlying trauma and personality disorder within the protagonist. The protagonist blamed the mother for their predicament thus resenting her all this time. As she returned to the house she is literally haunted by the past. By the time she realizes the truth, her mother passed on from brain cancer and was buried along with the father. She tried to have closure by spending time with her father and properly saying goodbye to her mother. However she is still struck with grief and untreated mental illness, thus showing her bound in the basement.
Or... You can be superstitious like the shaman mother and believe in supernatural phenomenon. You can believe that the girl in the past is actually cursed and able to talk with future spirits. You can believe that shes is a serial killer that got away with it while living in the house undisturbed. You can believe that the protagonist that convinced herself of being innocent of manslaughter is somehow perfectly sane and would perceive the rest of her past truthfully. You can believe that two girls that happen to be the same age with similar problems had conversations with each other decades apart. It's your call.