Directed by
Josh Fairhurst | ... | (lead) |
Writing Credits (in alphabetical order)
Josh Fairhurst | ... | (head writer) |
Charles Teng | ... | (writer) |
Adric Worley | ... | (writer) |
Produced by
Steven Dengler | ... | executive producer |
Ryan Hasian | ... | series editor |
Music by
Vince DiCola | ... | co-composer |
Kenny Meriedeth | ... | co-composer |
Cinematography by
Christopher Daniel Cooper | ... | director of photography |
Art Direction by
Chris Daniel Cooper | ||
Adric Worley |
Production Management
Benny Moore | ... | production manager |
Art Department
David Brossoie | ... | environment artist / level designer / user interface artist |
Andrew Burka | ... | environment artist |
Christopher Daniel Cooper | ... | level designer |
Shadie El-Haddad | ... | environment artist |
Ryan Hasian | ... | assistant sprite artist |
Amanda Otten | ... | concept artist |
Diego Toro | ... | concept artist |
Adric Worley | ... | sprite artist |
Patricia Worley | ... | concept artist / sprite artist |
Robert Zamber | ... | environment artist |
Sound Department
Matte Wagner | ... | sound |
Visual Effects by
Nic Allen | ... | sprite artist |
Miri Funderburk Weaver | ... | sprite artist |
Animation Department
Nic Allen | ... | animator |
Cecilia Favo de Mel | ... | animator |
Adric Worley | ... | animator |
Additional Crew
Nic Allen | ... | programmer |
Randy Bernard | ... | trailer |
Pete Biles | ... | production staff |
Jordan Curd | ... | programmer |
Josh Fairhurst | ... | lead programmer |
Kurt Hasian | ... | programmer |
Adrian Schmettau | ... | game designer |
Alan Youngblood | ... | production coordinator |
Thanks
Steve Warky Nunez | ... | thanks |