A young professor ventures to a small coastal town to verify an archaeological find. However, he soon discovers that the ancient lantern, should have remained hidden under the sand.
An archaeologist travels to Egypt and ignores the misgivings of the locals as proceeds with a new project. He is soon joined by a feline companion and he begins to hear something outside his tent in the dead of night.
A tormented signalman is visited by a passing stranger. But why does he mistrust the stranger, and why can he not take his eyes from the tunnel mouth outside his signal box?
An unscrupulous collector finds a rare and mysterious board game. Once he finally gets his hands on it, his luck begins to turn sour and he begins to notice the ever present caw of crows behind him.
A young social worker moves into his first home. He finds that village life is small and quiet, and the neighbours are incredibly nosy, and what are they hiding exactly?
A traveling academic checks into his hotel and is amused at the superstition of hotels not having a Room 13. Yet despite the manager's insistence, there is a number 13 and something is inside.
In 'Quicksilver Spirit' we are reminded never to meet your heroes or idols, as our protagonist stands on both the threshold of a stately home and a dark secret.
Professor Troughton returns to Warwick University to settle back into ordinary life. However a rather restless colleague is keen to invite Troughton back to his home, where he experiencing something quite insidious.