Writing Credits (in alphabetical order)
Jason Henderson |
Cast
Produced by
Jason Metcalfe | ... | associate producer |
Matthew Paul | ... | senior producer |
Steve Rosenthal | ... | producer |
Music by
Bill Brown |
Art Department
Jason Kane | ... | character artist |
Nathan Newman | ... | environment artist |
Feng Zhu | ... | concept designer |
Sound Department
Mark Camperell | ... | sound designer |
Tom Hays | ... | sound designer |
Mark Jasper | ... | re-recording mixer / supervising sound editor |
Elizabeth Johnson | ... | foley editor |
Adam Levenson | ... | post sound supervisor |
Charles Maynes | ... | sound effects editor |
Chris Pinkston | ... | additional sound designer |
Zachary Quarles | ... | additional sound |
Anthony Roza | ... | sound effects editor |
Lydian Tone | ... | sound effects editor |
Andy Welker | ... | dialogue recordist |
Visual Effects by
Djordje Cakovan | ... | senior modeler: Raven Software |
Luis Calero | ... | scene assembler: Blur Studio |
Joseph Civitate | ... | digital artist |
Carrie Coon | ... | motion actor |
Enoch Ihde | ... | cinematic rigger |
Animation Department
Mark Champigny | ... | animator |
Jason Hendrich | ... | cinematic animator |
Michael Jungbluth | ... | animator |
Jonathan Moyes | ... | Senior Animator |
Music Department
Tom Hays | ... | music editor |
Maarten Spruijt | ... | orchestrator |
Additional Crew
Chris Foster | ... | studio designer |
Gavin Goslin | ... | level designer |
Michael Chang Gummelt | ... | co-project lead / gameplay director / lead game programmer |
Chris Gyselinck | ... | product specialist |
Ben Smedstad | ... | creative director |
Pierre Soltowski | ... | burn lab technician |
Jon Zuk | ... | additional design |
Thanks
Kimberly Sanchez | ... | additional thanks |