| Photos (see all 1 | slideshow) | Videos (see all 15) |
| Adam De La Peña | ... | Dave / ... (25 episodes, 2007-2008) | |
| Andrew Sipes | ... | Larrity / ... (25 episodes, 2007-2008) | |
| Matt Mariska | ... | Jerry / ... (25 episodes, 2007-2008) | |
| Gretchen McNeil | ... | Mary (25 episodes, 2007-2008) | |
| Tony Strickland | ... | Black Steve (24 episodes, 2007-2008) | |
| Dana Snyder | ... | Todd / ... (24 episodes, 2007-2008) | |
| Lionel Tubbins | ... | Clarence / ... (24 episodes, 2007-2008) | |
| Suzanne Keilly | ... | Clare (23 episodes, 2007-2008) |
Series Directed by | |||
| Adam De La Peña | (12 episodes, 2007-2008) | ||
Series Writing credits | ||
| Adam De La Peña | (20 episodes, 2007-2008) | |
Series Produced by | |||
| Adam De La Peña | .... | executive producer (20 episodes, 2007-2008) | |
| Laura Gutin | .... | consulting producer (20 episodes, 2007-2008) | |
| Matthew Lawton | .... | consulting producer (20 episodes, 2007-2008) | |
| Gretchen McNeil | .... | coordinating producer / producer (20 episodes, 2007-2008) | |
| Jennifer Saxon Gore | .... | supervising producer (13 episodes, 2007) | |
| Jason Jordan | .... | consulting producer (7 episodes, 2007) | |
| Glasgow Phillips | .... | consulting producer (7 episodes, 2008) | |
| Tony Strickland | .... | supervising producer / line producer (7 episodes, 2008) | |
| Joe Kelly | .... | consulting producer (6 episodes, 2007) | |
| Keith Lal | .... | associate producer (6 episodes, 2007) | |
| Dan Martin | .... | consulting producer (6 episodes, 2008) | |
| David Dameshek | .... | consulting producer (5 episodes, 2007) | |
| Josh Weiner | .... | consulting producer (5 episodes, 2007) | |
| David Eilenberg | .... | consulting producer (4 episodes, 2007) | |
Series Original Music by | |||
| Al Kaplan | (20 episodes, 2007-2008) | ||
| Jon Kaplan | (20 episodes, 2007-2008) | ||
Series Art Direction by | |||
| Matt Mariska | (21 episodes, 2007-2008) | ||
| Andrew Sipes | (21 episodes, 2007-2008) | ||
Series Sound Department | |||
| Tommy Busby | .... | sound recording engineer (12 episodes, 2007-2008) | |
Series Animation Department | |||
| Adam Diosdado | .... | layout artist (20 episodes, 2007-2008) | |
| Larry Ho | .... | lead animator (20 episodes, 2007-2008) | |
| Matt Mariska | .... | character designer (20 episodes, 2007-2008) | |
| Donovan Santiago | .... | layout artist (20 episodes, 2007-2008) | |
| Andrew Sipes | .... | character designer (20 episodes, 2007-2008) | |
| Ariel Martian | .... | animator (16 episodes, 2007-2008) | |
| Jessica Vliet | .... | junior animator / assistant animator (15 episodes, 2007-2008) | |
| Matthew Girardi | .... | animator (13 episodes, 2007) | |
| Jaime Richter | .... | junior animator (13 episodes, 2007) | |
| Marina Valentina | .... | animator (12 episodes, 2007-2008) | |
| Elan Trinidad | .... | animator (8 episodes, 2007) | |
| Vera Duffy | .... | animator (7 episodes, 2008) | |
| Mike Phi | .... | animator / overlay artist (7 episodes, 2008) | |
| Lisa Rubinelli | .... | animator (6 episodes, 2007) | |
| Dave Foss | .... | animator (5 episodes, 2007) | |
| Lindsey Zimmerman | .... | assistant animator (2 episodes, 2008) | |
Series Other crew | |||
| Grace Sur | .... | production accountant (20 episodes, 2007-2008) | |
| Marisa Wahl | .... | production coordinator (20 episodes, 2007-2008) | |
| Jesse MacKinnon | .... | production assistant (13 episodes, 2007) | |
| Jennifer Espino | .... | ad and promo coordinator (12 episodes, 2007) | |
| Ariz de la Pena | .... | production assistant / production coordinator (7 episodes, 2008) | |
| Steve Nguyen | .... | writing assistant (2 episodes, 2008) | |
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| "12 oz. Mouse" | "Clerks" | Is It Fall Yet? | Office Space | Crumley Cogwheel |
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code monkeys is a great show... in fact one of the best to hit g-4 since x-play. It is actually something to watch that has the humor of shows like south park, family guy, and a lot of original stuff. And it manages to make every episode have a bunch of moments that you and your friends will constantly be quoting the next day.
aright, down to business, I've already established code monkeys is great, but what makes it so great? well...
graphics- if you want to get technical they're a combination of 8 bit characters in a somewhat 32 bit environment. The characters flow and although their mouths can only make 4 different poses they still manage to pull off the talking audio- the voice acting is amazing, if they want a character to be crazy, he's crazy, if they want a dumb a$$, then hes dumb... and it executions it with some of the funnest lines I've heard in a long time humor- "I leaned over to kiss your face, but i punched it instead" style- with a bar up above to mock classic video game menus and features and all of the words being in 8 bit and the fire and bullets mocking Zelda and Contra its an awesome experience.
overall- ITS AWESOME