Two video game enthusiasts travel to the 2003 Electronic Entertainment Expo in order to investigate the state of the games industry and explore the perceived notions of gaming as an adult hobby and developing art form.
Jeremy and Colin, two friends and fellow video game addicts, fulfill their longtime dream of visiting the Electronic Entertainment Expo; and in the process question the legitimacy of the medium as an appropriate adult pastime, as well as highlighting the recent growth and financial success of the game industry.—Jeremy Van Doren