Command & Conquer: Renegade (Video Game 2002) Poster

(2002 Video Game)

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7/10
Whilst this won't revolutionize gaming, it will certainly entertain the fans of the franchise
TBJCSKCNRRQTreviews15 June 2007
This is rather interesting; an action game set in a universe previously only seen in RTS titles. Obviously, the first thing the players will look at is how well a job of bringing the well-known universe to life in a first/third-person game it does... and on that, this actually does really well. All the buildings(including the Obelisk of Light), vehicles(including the Mammoth Tank!) and guns that we know from the first game are there. For any fan of the franchise and any nostalgic, this is good stuff. Heck, they even got the real EVA, and Kane is featured, as well(unfortunately only animated, so Kucan doesn't get to command the screen with his presence in this title). This is the first of this kind of game the developers have tried their hand at... and with that in mind, they actually did pretty well. However, it does somewhat show, and this will by no means win out over any contemporary action or FPS titles. The graphics are fairly good, and there are few glitches. The AI is reasonable. The creativity and effort put into it does show, but the game does noticeably lack some things that other games of around this time had, such as interactivity with the environment. The weapons are fairly plentiful and reasonably nicely done, as far as animation, strengths and weaknesses and whatnot go, but again, compared to other titles around this time, it doesn't really match the competition. The multi-player mode is essentially a war simulator set in the famed universe, which is a rather good idea, and from what I can tell(though, admittedly, my experience with both that type of game in general and with playing this one are both nearly non-existent), it's one of the best things the game offers. The buildings and vehicles are featured, and like in the RTS titles, if you destroy an important building, the enemy will lose an important ability. The single-player mode is one long campaign, in which you play as one Commando unit. Whilst that in itself might make for a cool game... running around behind enemy lines armed with nothing but a high-caliber, accurate gun and a load of C4... the creators went ahead and added all the other weapons that were in the first game, as well as vehicles you can board(this is one of the first games that let you do that, although vehicle control is perhaps a tad awkward). Several new weapons are added, and whilst some of them are very cool, some are too similar. There are several laser/power rifles and a few guns that all fire Tiberium. Still, it all looks fairly nice, and some of them are quite entertaining to use. The plot(which isn't bad, if not particularly compelling) takes off a few levels in, and from then on out, the game focuses solely on that. There are twists, but they really aren't too surprising. There are occasional boss enemies, but the game and story fail to provide an interesting villain(those there are, can be difficult to take seriously... their voices actually sound pretty silly). The dialog displays constant efforts to make everyone sound hip and cool, clever and witty, and occasionally, it does work, and the game does feature one or two genuinely good exchanges. The difficulty is a tad uneven, but the game should be both challenging to the gamers who had a game-pad in hand when they were born, as well as accessible to those who have never touched a computer before, through the difficulty settings. The sound/music is fairly good. The scripting is a little muddled, with occasionally overlapping briefings and such. The game provides a training mission which will introduce you to most of what you'll need to know and understand for the campaign, and there is also something called "multi-player practice", which lets you do battle against non-aggressive(though not passive) enemies in a small level where you continually get helpful tips for multi-player. The game is of adequate length, and just barely ends at the right time. The level design is quite good, and the game shakes the linear quality right after the very first level. Some levels are downright memorable, and they do take you through some interesting places, including a submarine and some mountain areas. The single player is a tactical shooter, and at times, a pretty intense one. The action-packed and fast-paced intro movie doesn't delude the player or instill him with false hope. Throughout single-player, moving around on the map will let you know of secondary objectives, and some levels have hidden ones, as well. At the end of each level, you get a status report, similar to the RTS titles. There are a few shortcomings and bugs, but none prevent you from completing the game, and the game does utilize its potential reasonably. The level of detail, for example, is at times remarkable; blowing up the Hand of NOD is far more entertaining after you've entered it, finding beds, training grounds and more. The game also does a great job(more noticeable in multi-player, which I gathered from the practice rounds) of implementing basically everything we know and love from the RTS games. There are still engineers, buildings and vehicles can be repaired, you can purchase vehicles... the only thing that you really can't do in this, that those games allow, is create more buildings, and since both sides start with a fully functional base, it really isn't necessary. It is also worth noting how well this elaborates on what we saw in the first Command & Conquer; in addition to the Stealth Tank, for example, there are also troopers which feature the same invisibility cloak. Also, without detailing how, rest assured that there *are* super-weapons in this game. All in all, this could have been better, but this is a fine game if you want to delve into the Tiberium universe in first or third person view. I recommend it to any fan of both FPS and the C&C games. 7/10
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8/10
Great graphics, but wrong level order!
DocMoc6 October 2006
Warning: Spoilers
I have only just finished this game and I really enjoyed it. The graphics were very good and each character fitted in well with the game. My favourite part of the game is the actual gameplay and the music. The music is very impressive. Every now and again, I hum the game tune. I love it! Except, there are a few things about this game that I am a bit concerned about. I think the second level is harder than the fourth level. That's what my friend and I didn't like about the game. And also when you kill soldiers, instead of blood, there's kind of a red smokey object coming out of them and I'm not quite sure what that is meant to represent. But other than that, I really liked the game. And it's awesome that this game features Multiplayer Games.
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6/10
Not the best stuff… but still a lot of fun.
swedzin29 July 2013
I really don't know what to say about the fact that the famous real time strategy "Command and Conquer" to a FPS game… actually I think that was a bad idea… but… hey, we have to accept the fact that the games are evolving, and imagine Return to Castle Wolfenstein as real time strategy, or as Diablo… Well, let's start. The game is straight to the point, the story is derived from the strategy games, so you are just there and go around and shoot stuff like Arnie in "Commando". Just like in the strategy games you have primary and secondary goals, well, FPS also have them, and that's about it. The plot is simple, there's nothing to say about it. Just go and shoot everything. The music score is decent, sound effects are good, graphics are not bad, well the game being released in 2002, graphics are good, pretty good. There's really nothing much to say about this game, just take your weapon, or enter the vehicle and destroy everything, with your GI Joe pals. So, overall, it's just the fun and high voltage military action game.
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9/10
Before I played this it was Counterstrike.Counterstrike who?
Brenning110 July 2002
Warning: Spoilers
Spoilers! people are always talking about how great games like Quake 3, or Unreal Tournament are. These people don't know how good renegade is. The single player campaign beats everything out of the other games. The only bad thing about the campaign is the slightly bad AI. And it is hit and miss. Not totally horrible, like in other games. The multiplayer is the best thing to happen to multiplayer since the internet. The character classes are perfectly balanced, the vehicles raise the standard for multiplayer strategy. Nothing is quite as fun as flying a helicopter into an enemy base and firing guided rockets at little enemy soldiers. If you like the team aspect of Unreal Tournament, or Counterstrike, with the frantic action and weapons of deathmatch games, Renegade will be perfect. 10 out of 10. BUY THIS GAME
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