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1-17 of 17
- A man who loves games and theater invites his wife's lover to meet him, setting up a battle of wits with potentially deadly results.
- A haunting ghost story spanning two worlds, more than a century apart. When 13-year-old Tolly finds he can mysteriously travel between the two, he begins an adventure that unlocks family secrets laid buried for generations.
- A team of experts from auction houses tours towns throughout the UK to value treasures brought in by members of the public.
- Paranormal investigations into haunted locations, using psychic mediums and scientific equipment.
- The story of 14th century John Wycliffe, AKA "The Morning Star of the Reformation", who was the first to translate the Bible into English.
- A woman, admits herself into an asylum run by an evil medical director, under the pretence of being mentally unstable only to help her already locked up brother escape.
- When the government bans joy and entertainment, the Goodies seek to rectify things in a most unusual manner. Their final solution to the problem, however, leads to a truly catastrophic result.
- Members of the World Ecology Bureau discover a centuries-old seed pod buried deep in Antarctica's permafrost. It seems to be still alive, growing without soil. They transmit a photo to London where Richard Dunbar of the W.E.B. shares it with the Doctor. Wary of what it might be, the Doctor immediately flies down with Sarah. They don't know that Dunbar is a leak in the bureau and has tipped off the discovery to a rich plant fanatic named Harrison Chase. Chase sends a thug and a plant expert down to verify the discovery and fetch it back by any means possible. But before anyone arrives, the pod hatches and the tendril-like life form within attaches itself to one of the men, turning him green. It's as The Doctor feared: they're dealing with a Krynoid.
- Surviving two attempts to end their lives, the Doctor and Sarah seek the identity of the plant fanatic who ordered the hit on the arctic base, pursuing their only lead - a commissioned painting of a rare flower left in the boot of a car. Chase, meanwhile, is doing all he can to encourage the hatching of the Krynoid pod.
- Sarah is saved from a Krynoid fate and runs off, but the same can't be said for one of Chase's men. Not only is he simultaneously devoured and transformed, his fascinated employer will do all he can to encourage the process. The Doctor gets introduced to Chase's grinder and compost acceleration chamber, which promises him a painful yet swift death en route to making him one with nature, via the garden's nutrient pump. The situation has finally gone too far for Dunbar, who outs his own involvement in this matter and stands up to Chase, only to come face to face with a fully developed Krynoid.
- In the interest in self-preservation, Chase's men side with The Doctor against the Krynoid, but the Krynoid - now bigger than the Chase Mansion - invites The Doctor to join it, promising to leave the others alone if he does. People within a mile of the Chase Estate, however, start getting strangled by their plants, while Chase, snapping photos of the Krynoid, has a significant one-on-one encounter with it.
- Chase is obviously under Krynoid control. The Doctor suspects possession but, with the mountainous Krynoid nearing maturity and whacking the mansion to pieces, he concerns himself with the bigger picture and orders the mansion - with Sarah and him still inside - to be bombed.
- The Most Haunted crew travel Great Britain in a search into the paranormal. Experience the tears, laughter and fear of the Most Haunted team as the stay overnight at Haunted locations. Setting experiments and using some of the most up-to-date equipment Most Haunted captures some of the best paranormal activity ever seen.