I got a chance to speak with Jane Whittaker, the director of the iconic title 007: Goldeneye, and it being the 20th anniversary of Goldeneye, I had to know more of what it was like working on games during the days of Nintendo 64; let alone one of the most well known and beloved titles!
Funny enough, I found contact to Whittaker thanks to the follow ups I do in the indie game part of the industry. Whittaker is now leading a team known as Keystone Games and they are launching a title Rogue Islands, which Whittaker has shown excitement to see released!
Interview with Director Whittaker
What was it like working on a game during the N64 days?
"I think it was the most creative time to be in the industry. There was just so much going on that still has resonance today. Titles such as my Alien Vs Predator...
Funny enough, I found contact to Whittaker thanks to the follow ups I do in the indie game part of the industry. Whittaker is now leading a team known as Keystone Games and they are launching a title Rogue Islands, which Whittaker has shown excitement to see released!
Interview with Director Whittaker
What was it like working on a game during the N64 days?
"I think it was the most creative time to be in the industry. There was just so much going on that still has resonance today. Titles such as my Alien Vs Predator...
- 8/29/2017
- by Mick Joest
- GeekTyrant
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