A Sheng is a Taiwanese factory owner, who has remarried and settled in Beijing. His two daughters, one from each wedding, are living in the same apartment in Taiwan. When the youngest one dies, during a scuba dive with her sister, Shin, and the leader of the swimming team of their school, who is also Shin’s boyfriend, A Sheng is forced to return to Taiwan. Furthermore, the police press charges against Shin for her sister’s death. A Sheng now has to face his estranged daughter, his ex-wife, the death of his youngest, and the rage of his current wife, who is convinced that Shin is responsible and is willing to go to extremes to make her pay.
Chen Yu-jie, in his debut, directs and pens a film that revolves around a very dysfunctional family. According to him, though, the parents are to blame for all of the family...
Chen Yu-jie, in his debut, directs and pens a film that revolves around a very dysfunctional family. According to him, though, the parents are to blame for all of the family...
- 2/10/2017
- by Panos Kotzathanasis
- AsianMoviePulse
Illumination will be the key to progression, when Candleman soon makes its way to Microsoft’s Xbox One.
Developed in Beijing, by indie studio Spotlightor Interactive, Candleman is being sold as a puzzle/platformer wherein light is a rarity. Through this design, players are only given ten seconds of light for each level, and must use it sparingly in order to progress through the game’s darkened and challenging environments. Why just ten seconds? Well, it just so happens that this game emerged from the 48 hour-long gam jam, Ludum Dare, where developers were tasked with incorporating a ten second time limit into their projects.
As his ten seconds of flaming light dwindle away, Candleman melts as any such candle would. This change in stature does come with a benefit, though, as becoming smaller allows our unique hero to jump higher than he normally would, thus making it easier to reach certain platforms.
Developed in Beijing, by indie studio Spotlightor Interactive, Candleman is being sold as a puzzle/platformer wherein light is a rarity. Through this design, players are only given ten seconds of light for each level, and must use it sparingly in order to progress through the game’s darkened and challenging environments. Why just ten seconds? Well, it just so happens that this game emerged from the 48 hour-long gam jam, Ludum Dare, where developers were tasked with incorporating a ten second time limit into their projects.
As his ten seconds of flaming light dwindle away, Candleman melts as any such candle would. This change in stature does come with a benefit, though, as becoming smaller allows our unique hero to jump higher than he normally would, thus making it easier to reach certain platforms.
- 1/5/2017
- by Chad Goodmurphy
- We Got This Covered
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