By no means intended as an exhaustive list, Clothes on Film ponder an overview of 2011 in costume. Concentrating on mainstream fare that those outside of big cities are likely to have seen, we consider which costumes delighted, surprised and best of all, enlightened us. Expect to spot Drive, Melancholia and Hugo on this list somewhere.
Costume encompasses every item of clothing worn on film. By strict definition costume is not ‘wardrobe’; wardrobe is what Oprah Winfrey wore on her talk show. While at Clothes on Film we embrace all forms of costume, we do have a slight bias for contemporary, although only because it is often underrepresented in the face of (admittedly dazzling) period or fantasy wear. This roundup will comprise both period and contemporary, but...
Costume encompasses every item of clothing worn on film. By strict definition costume is not ‘wardrobe’; wardrobe is what Oprah Winfrey wore on her talk show. While at Clothes on Film we embrace all forms of costume, we do have a slight bias for contemporary, although only because it is often underrepresented in the face of (admittedly dazzling) period or fantasy wear. This roundup will comprise both period and contemporary, but...
- 12/28/2011
- by Chris Laverty
- Clothes on Film
Comic books have inspired video games for almost as long as home computers have been around. On paper, the two mediums complement each other like Batman and Robin. Comics are primarily about escapism, so combining them with an interactive form of entertainment like gaming places fans directly inside the narrative, thus heightening the appeal of superheroism. However, the union has proven inconsistent in practice. While there are plenty of examples of inspired licensed games out there, comic fans have had to wade through a mire of shameless cash-ins to find them. Maximising the potential of a comic book property has proven surprisingly difficult in the past. Marvel and DC's A-listers were among the first to undergo the video game treatment in the early 1980s. John Dunn's Superman and Parker Brothers' Spider-Man for the Atari 2600 are two primary examples of (more)...
- 4/11/2010
- by By Mark Langshaw
- Digital Spy
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