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- These are the brand new adventures of Merlin, the legendary sorcerer as a young man, when he was just a servant to young Prince Arthur on the royal court of Camelot, who has soon become his best friend, and turned Arthur into a great king and a legend.
- 2 cops are promised by the retiring chief of the Paris police that the one, getting the violent gang robbing armored trucks, will get his job. The 2 will do whatever it takes to get the promotion, even if it means breaking the law.
- The town and Abbey of the Mont Saint-Michel built on a tiny rocky tidal island overlooking the Bay has captured the imagination of millions of visitors. The settlement on the island dates back to the 8th Century. The maze-like constructions overlapping one another unfold over centuries.
- Teodor Currentzis conducts Musicaeterna at the Sainte Chapelle
- The Panthéon in Paris is undergoing a large scale restoration program to protect this national treasure. The Centre des Monuments Nationaux has decided to raise awareness of this work, a 10-year restoration campaign, by a series of shorts.
- The teams start out in Songwe Village, Zambia. When the times depart from the pit stop they must find the Songwe Museum in the village without any signs to indicate where it is located. They must use the help of the villagers. The first to leave are Rob and Brennan but they decide to wait for the members of their newly formed alliance with Frank, Margarita, Joe and Bill. Once locating the museum, the teams must decide in a detour to do one of two tasks involving photography. Then they have to bring the pictures to a chief in another village. Pat and Brenda decide not to do the tasks after failing to find the museum and decide to go for the Fast Forward. They complete this with ease and head to the next pit stop, the Arc de Triomphe in Paris. At the airport, some problems surface between Kim/Leslie and Paul/Amie. Once in Paris, the teams must find a monument through a telescope. For some of the teams this is easy but for others, proves extremely difficult. Kim and Leslie are the last to arrive at the pit stop and are the second team to be eliminated from the race.
- At the Arc de Triomphe, at departure times the teams are told to find La Grande Rue, a ferris wheel located somewhere in the city. They will have to get the route marker when the Ferris wheel opens. When they get there, they are to do a detour. An "Easy Walk" where they must find Foucault's pendulum. There are two nearby, but you must chose the right one .Unfortunately for Pat and Brenda, they do chose the wrong one which puts them far behind the others. The second is "Tough Climb" in which the teams must climb to the top of Notre Dame and ring Quasimodo's bell. Kevin and Drew decide to go for the Fast Forward, where they have to retrieve it from a local coffee shop. Then they must head directly to the pit stop which is located in Chateau Les Baux. In the Roadblock, one of the team members must travel through the Paris sewers. Pat and Brenda are the last to arrive and are eliminated, going from 1st in Leg #2 to last in Leg #3.
- Follow an investigation into the centuries-long construction of Notre Dame de Paris, uncovering the vast architectural, technical, and human challenges experienced throughout the history of one of the world's most celebrated buildings.
- Young Merlin, sent by his mother from their village to start a better life, arrives in Camelot where he is to be apprenticed to Gaius, physician to the repressive King Uther. Uther, believing all magic evil, has made it punishable by death, so when Gaius finds that Merlin has magical, telekinetic powers, he agrees to keep the boy's secret. The mother of a sorcerer Uther recently executed comes to Camelot for revenge in the guise of a pretty girl, charming the court to sleep with her singing. Only Merlin sees what is happening and, staying awake, saves the situation without exposing himself as a warlock. As a reward, he is promoted to valet of Uther's arrogant son, Arthur.
- In poisoning a cup, Nimueh's latest scheme jeopardizes a peace accord between two kingdoms, turns father against son, lays a foe low, and sends Arthur on a perilous quest alone.
- While hunting, Arthur and Merlin see a unicorn. Despite Merlin's protests, Arthur kills the beautiful creature to bring the crass Uther its horn as an ornament. The foolish father and son ignore Gaius's warning that it is bad luck to kill a unicorn, but soon the crops wither and the well water turns to sand. The mystic Anhora, guardian of the unicorns, arrives in Camelot to tell Arthur that his stupidity has cursed the land and he alone can lift that curse. This involves his learning much-needed humility before riding to the Labyrinth of Gedref, where he will be tested. Merlin follows him but, by doing so, places both boys in danger. Unusually, it is Arthur who saves the day with a demonstration of selflessness, ultimately restoring the welfare of Camelot and the unicorn itself.
- Receiving tainted lilies collected by unsuspecting Gwen, royal ward Morgana falls ill with an unidentified brain disease Gaius can't cure. Mysterious healer Edwin's "remedy to cure all ills" seemingly works (by actually removing the cursed black beetle he hid in the lilies). As Edwin maneuvers grateful King Uther to instate him as new court physician, Gaius gets court archivist Geoffrey to allow him illegal access to the sealed records of Uther's purge of magic, revealing Edwin's parents as executed black sorcerers. After consulting the dragon (who says he must choose whether or not Arthur and Merlin's destined time has come), Gaius, taking a threat by Edwin to expose Merlin's magic, tells Merlin - the "son he never had" - that the time has come to step down. Edwin, now free to use another beetle, condemns Uther to an agonizing death like his parents but takes one monumental risk - a duel of magic with 'mere novice' Merlin.
- King Uther Pendragon holds an annual tournament where Prince Arthur Pendragon is to defend his title against other knights of the realm. Sir Valiant comes with a magic secret weapon - a shield from which the painted poisonous serpents can come to life and attack (which Sir Valiant also used to murder its creator). By nursing snake-poisoned knight Ewan, Merlin finds out how this vile knight has been defeating adversaries as easily as Arthur. He informs the prince, but a servant's word is worthless against a knight's, and by the time the prince challenges Valiant, the only 'worthy' witness has died (via more serpentine magic). Arthur, furious to be humiliated and seeming scared, fires Merlin. Receiving enigmatic encouragement from the Great Dragon, Merlin decides against giving up, resorting to magic from the book Gaius earlier gave him.
- The dark sorceress Nimueh casts a spell on a dragon egg she throws into the castle's water. The next day a plague causes people to die, their skin turning white with dark blue veins. When King Uther orders Prince Arthur to search all Camelot for the sorcerer he believes to have caused the epidemic, only a magic trick saves Merlin from having his book found. When Gwen's father exhibits symptoms, Merlin waves Gaius's warning by curing him. Arthur reports the recovery, and Uther orders her execution at the stake. Merlin tells Gwen's caring mistress, Morgana, only Arthur can help him fight the monster (an afanc), which they search for in the dragon's cave.
- Merlin would have been killed by a giant griffin (half eagle, half lion) if not for valiant Lancelot, who bravely attacked it and got them safely away. Learning Lancelot's life dream is to become a knight, grateful Merlin brings him to court, but when told only noblemen may apply, magically forges proof of nobility. Lancelot passes hazing and close combat tests against Prince Arthur but is found out as commoner and jailed. When the griffin attacks Camelot - even inside the royal castle - the knights' arms prove unable to penetrate it . Arthur frees Lancelot, who in return (with Merlin's magical help) triumphs where all knighthood fails miserably, but will Uther finally hear Arthur's plea to allow the best sword to serve in chivalry despite existing social restrictions?
- When Arthur becomes besotted with a mysterious girl, he stands to lose more than just his heart.
- Hearing that his village is being threatened by a warlord and his gang, Merlin travels home with Gwen, Morgana and Arthur, the latter doing his best to drill the peaceful villagers into a fighting force. Merlin's friend William is dismissive of Arthur's efforts, feeling they constitute egoism, though he ultimately saves the young prince's life. Nonetheless the villagers are inexperienced in martial ways and Merlin must use magic and conjure up a wind-storm to help see off the bandits.
- When a druid boy's father is caught by the king's guards, the boy sends out a telepathic call for help, to which Merlin responds and offers sanctuary; but, under penalty of death to anyone harboring the boy, will Merlin be willing to put himself and his friends in mortal danger? And when Uther's dungeon dragon hints of dark prophecies linked to the boy, will Merlin then turn a blind eye?
- A black knight crashes Arthur's coming-of-age ceremony, throwing down the gauntlet to any knight who will fight him, killing all who do, one day at a time. Gaius discovers he is Uther's dead brother-in-law, now a wraith summoned from the grave by the witch Nimueh, seeking revenge for the death of his sister who died giving birth to Arthur. His intent: to eventually fight and kill Uther. Merlin learns that only a special sword burnished with a dragon's fiery breath can kill the knight. To that end, he asks Gwen for the best sword her father ever forged (the sword later known as Excalibur) and asks the imprisoned dragon to burnish it. The Dragon, however, tells Merlin that, once created, only Arthur should wield it, as evil will come of it otherwise. Merlin gives his word. Unfortunately, Uther has Arthur drugged and locked in his room, preparing to face the wraith himself. With Excalibur in his hand, victory might come but would leave Uther in control of a powerful magical weapon.